(J410_J510) Photogrammetry
About the Course
Photogrammetry is a technique used for creating CG (computer-generated) content through a series of photographs. In this course, students will be introduced to this process and will learn industry standard methods and software for optimizing these assets for use in real-time rendering environments.
Upon successful completion, students should be able to:
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Work with a variety of image capturing equipment and applications
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Navigate and utilize the tools presented in the software to manipulate and enhance digital content
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Practice effective file management and organization
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Development efficient and non-destructive cross-platform workflows
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Utilize the software to achieve design tasks
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Become familiar with the principles of modeling, texturing, lighting, resolution, and interactive functionality.
Additional course outcomes:
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Critical thinking and creative problem solving
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Team building
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Time management
No prior experience necessary. This course is designed for new, novice or intermediate level users.
Software used: Reality Capture, Agisoft Metashape, Zbrush, Substance Painter, SketchFab
Credits: 2 | 1 Quarter - The course meets 3-5 times (like an extended workshop)
Student Examples: