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(J410_J510) Photogrammetry

About the Course

Photogrammetry is a technique used for creating CG (computer-generated) content through a series of photographs. In this course, students will be introduced to this process and will learn industry standard methods and software for optimizing these assets for use in real-time rendering environments.

Upon successful completion, students should be able to:

  • Work with a variety of image capturing equipment and applications

  • Navigate and utilize the tools presented in the software to manipulate and enhance digital content

  • Practice effective file management and organization

  • Development efficient and non-destructive cross-platform workflows

  • Utilize the software to achieve design tasks

  • Become familiar with the principles of modeling, texturing, lighting, resolution, and interactive functionality.

 

Additional course outcomes:

  • Critical thinking and creative problem solving

  • Team building

  • Time management

 

No prior experience necessary. This course is designed for new, novice or intermediate level users.

 

Software used: Reality Capture, Agisoft Metashape, Zbrush, Substance Painter, SketchFab

Credits: 2 | 1 Quarter - The course meets 3-5 times (like an extended workshop)

 

Student Examples:

J410-J510: Photogrammetry

J510 Photogrammetry: Shoe
J510 Photogrammetry: Shoe

J510 Photogrammetry: Shoe

00:20
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J510 Photogrammetry: Capital

J510 Photogrammetry: Capital

00:24
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J510 Photogrammetry: Skull

J510 Photogrammetry: Skull

00:49
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J510 Photogrammetry: Drum

J510 Photogrammetry: Drum

00:25
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