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(J410_J510) Creating with Unity

About the Course

In this course, students get an introduction to the tools used for designing and building for virtual reality (VR) and augmented reality (AR) experiences and more broadly, the Metaverse. They work with the game engine Unity to design their first interactive VR scene and AR building software to create mobile augmented visuals. Students explore off-the-shelf resources to get them started quickly and gain an understanding of the overall production pipeline for generating content for immersive spaces. This course sets the foundation for future building classes, where students examine the steps needed to create custom objects and environments for their original ideas. **No prior building experience necessary**

This is a hands-on course with emphasis on the understanding of industry standard technology used to build interactive environments. By the end of this term, students should be able to: 

  • Work with and understand the game engine Unity and its role in the construction of immersive content. 

  • Design virtual Computer-Generated spaces and be able to publish them to your computer and/or HMDs. 

  • Have a foundational understanding of the production pipeline used in creating interactive applications. 

  • Understand how modeled and textured assets are integrated into Unity. 

  • Understand and be able to implement functionality through basic scripts. Note – no coding experience required. 

 

Additional course outcomes:

  • Critical thinking

  • Creative problem solving

  • Time management

No prior experience necessary. This course is designed for new, novice or intermediate level users.

 

Software used: Unity, Zapworks Studio

Credits: 2 | 1 Quarter - The course meets 3-5 times (like an extended workshop)

For most students coming into this course, this is their first experience with 3D software, and in some cases their first experience with any kind of visual production software.

Student Examples: The below projects represent exemplary work for this course and point of progression in the program. For student privacy, artist names are withheld. If you'd like the name of a project author, feel free to reach out and I would be happy to try to pass along your contact information to the former student. Responding will be at the discretion of the graduate.

J410-J510: Creating with Unity - First Builds

J510 Creating with Unity: Water Well
J510 Creating with Unity: Water Well

J510 Creating with Unity: Water Well

01:03
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J510 Creating with Unity: Space World - First VR World

J510 Creating with Unity: Space World - First VR World

03:10
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J510 Creating with Unity: 3rd Person Sheep - First Build

J510 Creating with Unity: 3rd Person Sheep - First Build

00:34
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J510 Creating with Unity: Space World - First Build

J510 Creating with Unity: Space World - First Build

01:16
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Building AR Functionality with Zapworks Studio

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