(J699) Creating for Immersive Platforms (IMC) - Online
About the Course
In this course, students will get an introduction to the tools used for designing and building virtual reality (VR) and augmented reality (AR) experiences. They work with the game engine Unity to design their first interactive VR scene, AR builder Zapworks to create mobile augmented visuals, and 3d content creation software to learn the foundational skills for building real-time ready assets. Additionally, students will explore off the shelf resources to get them started quickly and gain an understanding of the overall production pipeline for generating content for immersive spaces. This course sets the foundation for future building class electives. **No prior experience necessary**
This is a hands-on course with an emphasis on understanding industry standard technology used to build content for immersive and interactive experiences. By the end of this term, students should be able to:
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Work with and understand the game engines (Unity) and its role in the construction of immersive and interactive content.
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Design virtual Computer-Generated assets and be able to publish them to AR compatible mobile devices as well as computer driven applications for interactive experiences.
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Have a foundational understanding of the production pipeline used in creating content for interactive applications.
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Create basic models that are ready for interactive environments.
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Understand how modeled and textured assets are integrated into Unity and ZapWorks.
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Understand and be able to implement functionality through basic scripts. Note – no coding experience required.
Additional course outcomes:
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Critical thinking
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Creative problem solving
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Time management
Software used: Maya, Photoshop, Unity, Zapworks Studio
Credits: 4 | 1 Quarter | Online Course
Student Examples: Coming Soon! Course begins Spring 2024.