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(VEMG461) 3D Effects II – Fluids

About the Course

This course familiarized students with the advanced features and processes of creating dynamic effects using Maya’s fluid containers. Emphasis on critical thinking and evaluation to the development of photorealistic and stylized computer graphic imagery.

 

Objectives:

  • Develop critical ideas of simulated effects

  • Become familiar with advanced principles of texturing, lighting and rendering as it pertains to effects.

  • Explore the capabilities of both 2D and 3D fluid Containers.

 

Software used: Maya, NUKE, After Effects

Credits: 3 | 1 Quarter

 

Student Examples: The below projects represent exemplary work for this course and point of progression in the program. For student privacy, artist names are withheld. If you'd like the name of a project author, feel free to reach out and I would be happy to try to pass along your contact information to the former student. Responding will be at the discretion of the graduate.

(VEMG461) 3D Effects II – Fluids

VEMG461 - Treasure Island
VEMG461 - Treasure Island

VEMG461 - Treasure Island

00:33
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VEMG461 - Car Bomb

VEMG461 - Car Bomb

00:04
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VEMG461 - Ocean

VEMG461 - Ocean

00:12
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VEMG461 - Ocean

VEMG461 - Ocean

00:03
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