(VEMG361) 3D Effects I – Particles/Dynamics
About the Course
This course familiarized students with the advanced features and processes of creating dynamic effects, nParticles and Rigid Bodies in Maya. Emphasis on critical thinking and evaluation to the development of photorealistic and stylized computer graphic imagery.
Objectives:
-
Develop critical ideas of simulated dynamic effects
-
Become familiar with advanced principles of texturing, lighting and rendering as it pertains to effects
-
Explore the capabilities of nParticles and rigid bodies
Software used: Maya
Credits: 3 | 1 Quarter
Student Examples: The below projects represent exemplary work for this course and point of progression in the program. For student privacy, artist names are withheld. If you'd like the name of a project author, feel free to reach out and I would be happy to try to pass along your contact information to the former student. Responding will be at the discretion of the graduate.