
(GA334) Comparative 3D Software

About the Course
This course familiarized students with the interface and tools of Autodesk's 3dsMax. Foundational skills acquired in pre-rec courses were applied to a co-equal, industry standard software application with the goal of effectively rendering photorealistic assets and environments.
Upon successful completion of this course, students should have:
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Become comfortable with basics of modeling, animation, lighting, texturing + UV Layout and rendering in 3DS Max
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Translated the skills they acquired in their Maya courses and translate them to 3DS Max
Software used: 3ds Max, Photoshop, Arnold
Credits: 3 | 1 Quarter
Student Examples: The below projects represent exemplary work for this course and point of progression in the program. For student privacy, artist names are withheld. If you'd like the name of a project author, feel free to reach out and I would be happy to try to pass along your contact information to the former student. Responding will be at the discretion of the graduate.
(GA334) Comparative 3D Software


GA334

GA334

GA334

GA334

